I3V 2025: Symposium on Research in the Indie Video Game Industry 2025 Centre de la Imatge i la Tecnologia Multimèdia Terrassa, Spain, December 12, 2025 |
Conference website | https://i3v.citm.upc.edu/ |
Submission link | https://easychair.org/conferences/?conf=i3v2025 |
Submission deadline | October 31, 2025 |
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* I3V 2025 | CALL FOR PARTICIPATION
* 2nd Symposium on Research in the Indie Video Game Industry
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* Important dates
* Abstract Submission: October 31, 2025
* Notification of acceptance: November 14, 2025
* Registration: November 30, 2025
* Date of event: December 12, 2025
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* Terrassa (Barcelona), December 12, 2025
* https://i3v.citm.upc.edu/
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[DESCRIPTION]
There are well-known works presented with a clear research background, or published at academic events, which serve to illustrate this fact. From the MDA framework of Hunicke and LeBlanc (published at the “AAAI Workshop on Challenges in Game AI”), to the studies of Lazzaro (“Game Developers Conference”) and Bartle (“Journal of MUD research”) on ways to achieve immersion of the players If we focus on “indie” video games, we find the volume “Handmade Pixels: Independent Video Games and Quest for Authenticity” by Juul, or the monograph “Indie, Eh? Some Kind of Game Studies”, published in Loading magazine, where the meaning of indie, its relationship with mainstream currents, aesthetics, player communities, etc. is addressed.
Both researchers and professionals in the sector are invited to participate in this symposium. In this regard, contributions are welcome on all the following topics, among others related:
- Video game design frameworks
- Good practices
- User studies
- Metrics and analysis
- Monetization strategies
- Communication and marketing strategies
- Quality assurance (QA)
- Software engineering
- Project management
- Integration with new technologies
- Post-mortems
- Aesthetic particularities of indie video games (aesthetics)
- Narrative in indie video games
- Historical perspectives around the indie video game
While the emphasis is on the independent industry, all players in the video game industry in general who want to contribute their views on these aspects, are invited to participate and send contributions.
[Submission Guidelines]
Proposals from both industry and academia are accepted. It must be clearly indicated in the text of the summary section (abstract) whether it is a contribution from industry or academia. The works can be written in Catalan, Spanish or English. For languages other than English, the summary section must also be included in English (both languages). The format of any submission is always in PDF, regardless of the format of the template used.
See event webpage for more details.
[Organizing Committee]
Joan Arnedo (UOC, CITM-UPC)
Daniel Hurtado (CITM-UPC)
Marta Fernández (CITM-UPC)
Lasse Lopfe (CITM-UPC)
Carles Sora (CITM-UPC)
Mónica Martin (CITM-UPC)
[Scientific committee (reviewers)]
TBA