VRCAI2024: The 19th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (ACM SIGGRAPH VRCAI 2024) Nanjing University of Information Science and Technology Nanjing, China, December 1-2, 2024 |
Conference website | https://vrcai.cn/ |
Submission link | https://easychair.org/conferences/?conf=vrcai2024 |
Submission deadline | October 31, 2024 |
An exciting ACM SIGGRAPH VRCAI 2024 awaits participants from both academia and industry all over the world, where fundamental methods, state-of-the-art technologies and innovative applications in the Virtual Reality Continuum (VRC) will be presented and discussed. Virtual Reality Continuum (VRC) emphasises the coexistence and consistence of the virtual world and the real world. Spanning across next-generation info-communication environments like Virtual Reality (VR), Augmented Virtuality (AV), Augmented Reality (AR) and Mixed Reality (MR), VRC is key in the way we define and interact, with and within, our virtual worlds and physical worlds. To advance research in the VRC fields, ACM SIGGRAPH VRCAI 2024 seeks to provide a forum for scientists, researchers, developers, users and industry leaders in the international VRC community to come together to share experiences, exchange ideas and spur one another in the knowledge of this fast-growing field.
Submission Guidelines
We invite original and unpublished submissions of full Papers (8 pages) or short Papers (4 pages), poster and demo abstracts (2 pages) including references. All accepted papers and abstracts will be published in the ACM SIGGRAPH VRCAI 2024 Conference Proceedings and included in the ACM digital library (EI-indexed). All accepted papers will be presented at the ACM SIGGRAPH VRCAI 2024 Conference.
All papers should be submitted via the EasyChair conference system
https://www.easychair.org/conferences/?conf=vrcai2024
Paper Template:
All papers should use the ACM SIG Proceedings template (word or latex template) which can be downloaded from here: https://www.acm.org/publications/proceedings-template. Word authors use the Interim layout.docx. Latex authors use the “sigconf” proceedings template included in LATEX (Version 2.08).
List of Topics
Topics of interests include (but are not limited to):
(1) Fundamentals of Virtual Reality
- Intelligent VR/AR/MR
- Distributed Collaborative VR/AR/MR
- Auditory, Tactile, and Olfactory Enhancement
- Geometry-, Physics-, and Image-Based Modeling
- Real-Time Visual Tracking and Registration
- 3D Modeling, Interpretation, and Reconstruction
- Multi-Resolution and Multi-Scale Methods
- Level of Detail, Model Compression, and Simplification
- Network, Streaming, Cloud, Latency, and Bandwidth Methods
- Real-Time Rendering, Image-Based Rendering, and 3D Audio
- Rendering and Visualization of Large-Scale Models
- Procedural Animation, Physics-Based Animation, or Data-Driven Animation
- Avatars and Virtual Communities
- Real-Time Rendering, Image-Based Rendering, and 3D Audio for the Metaverse
- Immersive Virtual Environments
(2) Virtual Reality Interaction and Interfaces
- Collaborative Interactive Virtual Environments/VR
- Multi-Modal Interfaces
- Visual Interfaces
- Voice Interfaces
- Tactile/Haptic Interfaces
- Natural Interfaces
- 3D-Enabled Devices
- Interaction Design
- Sketch-Based Interfaces
- Social and Interactive Computing and Media
- Interactive Graphic Design
- Interactive Sound Design
- Ergonomics and Human Factors Engineering
(3) Applications of Virtual Reality
- Aerospace
- Architecture, Construction, and Building
- Arts
- Education, Virtual Classrooms, Learning, and Training
- Engineering and Design
- E-commerce
- Video Games/Entertainment/Location-Based Entertainment
- Virtual Storytelling and Virtual Production
- Visualization
- Geology, Geography, and GIS
- Life Sciences, Medicine, and Healthcare
- Manufacturing
- Transportation and Logistics
- Fashion
(4) Virtual Reality Systems
- Cluster VR
- High-Performance VRC Computing
- Large-Scale Simulation
- Immersive and Semi-Immersive Systems
- Projection and Display Systems
- Active and Passive Stereo Systems
- 3D Scanners, Digital Models, and Reverse Engineering
(5) Metaverse Applications
- Smart Education
- Smart Healthcare
- Smart Meteorology
- Smart Cultural Tourism
Committees
Conference Chairs
- Nadia Thalman, Nanyang Technological University, Singapore
- Zhigeng Pan, Nanjing University of Information Science and Technology, China
- Ping Li, The Hong Kong Polytechnic University, Hong Kong
Program Committee Co-Chairs
- Adrian David Cheok, Nanjing University of Information Science and Technology, China
- Lei Zhu, The Hong Kong University of Science and Technology (Guangzhou), China
- Zhihua Hu, Nanjing University of Information Science and Technology, China
Organizing Committee Chairs
- Mingmin Zhang, Zhejiang University, China
- Nenglun Chen, Nanjing University of Information Science and Technology, China
Publicity Committee Co-Chairs
- Jun Wan, University of Chinese Academy of Sciences, China
- Wenwen Pan, Hangzhou Dianzi University, China
Workshop Co-Chairs
- Mithun Mukherjee, Nanjing University of Information Science and Technology, China
- Wenxiao Wang, Macau University of Science and Technology, Macau
Web Co-Chairs
- Xianliang Xia, Nanjing University of Information Science and Technology, China
- Jing Zhang, Nanjing University of Information Science and Technology, China
Industrial Co-Chairs
- Updating...
Publication
All accepted papers and abstracts will be published in the ACM SIGGRAPH VRCAI 2024 Conference Proceedings and included in the ACM digital library (EI-indexed). Selected papers will be published in Computational Visual Media (Springer), Computer Animation and Virtual Worlds (Wiley), Virtual Reality & Intelligent Hardware (Elsevier), Visual Computing for Industry, Biomedicine, Art (Springer) and Metaverse (Asia Pacific).
Venue
The conference will be held at Nanjing University of Information Science and Technology.
Contact
Do not hesitate to contact us in the following ways if you encounter problems.
Phone:+86-13814518108
Email:chennenglun@nuist.edu.cn
Address: Nanjing University of Information Science and Technology, Nanjing, China