Web3D 2024: Web3D 2024 CCG/ZGDV Institute in Guimarães Guimarães, Portugal, Portugal, September 25-27, 2024 |
Conference website | https://web3d.siggraph.org/ |
Submission link | https://easychair.org/conferences/?conf=web3d2024 |
Abstract registration deadline | May 20, 2024 |
Submission deadline | May 31, 2024 |
Web3D 2024 will address an extensive range of research, development, and practices related to several 3D application domains including the metaverse. The accepted papers and poster summaries will be published in the Web3D 2024 ACM Conference Proceedings, available in the ACM Digital Library.
For more details, please check: https://www.web3d.siggraph.org/cfp
Submission Guidelines
Web3D 2024 Call for Papers All papers must be original and not simultaneously submitted to another journal or conference. Paper must be submited via the Easychair system. The following paper categories are welcome:
List of Topics
- Metaverse & Realities
- VR/AR/MR/XR: virtual, augmented, mixed, cross and extended realities
- User-centered applications: usability, ergonomics, speed and responsiveness, customization of the virtual experience
- Metaverse for training and simulation in various industries.
- The impact of the Metaverse on speech, communication, interaction, and physical spaces.
- Computer vision and Artificial Intelligence (AI) applications for the Metaverse.
- Applications & Libraries
- Interactive 3D web applications in any field, topic, or language
- Novel APIs, toolkits, and frameworks for 3D web and associated application domains
- Multi-modal 3D interaction paradigms, including spatial UI, gesture and voice
- User experience, usability studies, and human-subjects experiments
- Ethical issues, diversity and inclusivity issues, and social implications
- Content and Publishing
- 3D content creation (authoring) and modeling, 3D content scanning, reconstruction, compression, printing, visualization and management
- Algorithms for shape modeling, optimization, analysis, and processing
- Semantic Web for 3D objects and scenes
- Visual analytics to enhance understability of large data in virtual environments
- Multi-modal 3D interaction paradigms, including spatial UI, gesture and voice
- Humans, Avatars, and Animation
- 3D technologies for Digital humans
- 3D technologies for Medical and Health Data
- Motion capture for composition and streaming of behaviors and expressions
- AI technologies for 3D processing and its various use cases
- Industrial Applications
- Digital Twins on the Web: modeling, cinematics, photorealism, simulation, etc.
- Metaverse for training and simulation in various industries.
- Transmission & Rendering
- Cloud-based rendering, services, interoperability for large-scale models, animations, virtual worlds and metaverses
- End to end systems for streaming, compression, and transmission of 3D content
- Real-time performance issues and rendering techniques.
- Education and Studies
- Diffusion and adoption of 3D Web technologies, comparative studies, historical perspectives, www integration
- Mobile 3D applications and usability studies, including navigation performance and immersion Impact.
- Metaverse in education and its impact on learning outcomes.
- The impact of the Metaverse on speech, communication, interaction, and physical spaces.
Committees
General Chairs
- Luís Gonzaga Magalhães, lmagalhaes@dsi.uminho.pt
- Jorge Posada, jposada@vicomtech.org
Program Committee
- Miguel Guevara Lopez, miguel.lopez@estsetubal.ips.pt
- Augusto Sousa, augusto.sousa@fe.up.pt
- Traian Lavric, traian.lavric@telecom-sudparis.eu
Organizing committee
- Anita Havele, anita.havele@web3d.org
Invited Speakers
To be announced
Publication
The accepted papers and poster summaries will be published in the Web3D 2024 ACM Conference Proceedings, available in the ACM Digital Library Works selected for the "Best Paper awards" will be invited to submit extended versions to the Computers & Graphics journal.
Venue
CCG/ZGDV Portugal in Guimarães, Portugal
program2024@web3d.org