Home
EPiC Series
Kalpa Publications
Preprints
For Authors
For Editors
Keyword
:
game-based learning
Publications
PlayWithUnicam: An extensible platform for serious games
Tommaso Catervi
,
Leonardo Cipolletta
,
Flavio Corradini
,
Barbara Re
,
Matteo Rondini
and
Lorenzo Rossi
In
:
Proceedings of Society 5.0 Conference 2023
Game-based learning - Teaching Artificial Intelligence to play Minecraft: a systematic literature review
Reinhardt Smit
and
Hanlie Smuts
In
:
Proceedings of Society 5.0 Conference 2023
Drawing as reflection strategy for immersive virtual reality learning to enhance students’ science outcome
Ting-Yu Hsu
and
Ming-Puu Chen
In
:
Proceedings of 11th International Congress on Advanced Applied Informatics
Using Feedback to Support Learning Statistics in Higher Education Within a Game-Based Learning Environment
Anupam Makhija
,
Meena Jha
,
Deborah Richards
and
Ayse Bilgin
EasyChair Preprint 10208
Game-Based Assessments for Programming
Meena Jha
,
Anupam Makhija
,
Deborah Richards
and
Ayse Aysin Bilgin
EasyChair Preprint 10184
Artificial Intelligence a Major Asset for Serious Games
Okba Kamal
,
Tmimi Mehdi
,
Ouazzani Kamar
and
Benslimane Mohamed
EasyChair Preprint 5283
The Colectyng model for the evaluation ofGame-Based Learning Activities
Antoine Taly
,
Damien Djaouti
and
Julian Alvarez
EasyChair Preprint 3806
Toward an Approach of Developing Computational Thinking by Educational Gaming: a Systematic Review of Literature
Adam Tairab
and
Xiangling Zhang
EasyChair Preprint 3528
Teaching Learning Analytics – A Case Study
Annette Baumann
EasyChair Preprint 76
Copyright © 2012-2024 easychair.org. All rights reserved.