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Game Theory in Edge Computing: a Survey

EasyChair Preprint no. 3418

7 pagesDate: May 16, 2020

Abstract

Edge computing is gaining its fame as the IoT is becoming the state of the art now. The limitations of IoT that prompted the need of edge computing were energy consumption, latency and signal strengths. To overcome all those limitations, Edge computing was introduced. Game theory is a special type of critical thinking that was developed by military in order to train their soldiers. Later on it was being used in almost every aspect of life, from politics, economics and computer science. In this paper we are going to cover how game theory is used in edge computing. Many models have been presented in different papers showing that how game theory can help in learning algorithms as well as spontaneous decision making algorithms.

Keyphrases: Edge Computing, game theory, Multi access Edge

BibTeX entry
BibTeX does not have the right entry for preprints. This is a hack for producing the correct reference:
@Booklet{EasyChair:3418,
  author = {Muhammad Umair Khan},
  title = {Game Theory in Edge Computing: a Survey},
  howpublished = {EasyChair Preprint no. 3418},

  year = {EasyChair, 2020}}
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