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Crowd Flow Collisions Simulation

EasyChair Preprint no. 4266

4 pagesDate: September 25, 2020


The study of crowd scenes has become an interesting research area. Crowd flow collision is a critical problem since it may cause injuries or death to people. Current research methods on crowd flow collisions are only confined in 1D and 2D straight line directions. In this paper, we propose a 3D simulation for crowd flow collisions in different directions within an entry and an exit at a gate. The simulation efficiency is decreased when a number of agents is increased. The simulation frames per second are dropped below 35 when the characters are more than 100.

Keyphrases: Collisions, crowd, Crowd Flow, crowd flow collision, crowd scene, crowd simulation, flow, simulation

BibTeX entry
BibTeX does not have the right entry for preprints. This is a hack for producing the correct reference:
  author = {Aseel Bajhmoum and Muath Alghamdi and Saud Alboqami and Mohammad Alasmari and Tarik Alafif and Abdulaziz Alshaer},
  title = {Crowd Flow Collisions Simulation},
  howpublished = {EasyChair Preprint no. 4266},

  year = {EasyChair, 2020}}
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